/****************************************************************************** * | File : GUI_Paint.c * | Author : Waveshare electronics * | Function : Achieve drawing: draw points, lines, boxes, circles and * their size, solid dotted line, solid rectangle hollow * rectangle, solid circle hollow circle. * | Info : * Achieve display characters: Display a single character, string, number * Achieve time display: adaptive size display time minutes and seconds *---------------- * | This version: V3.1 * | Date : 2020-07-08 * | Info : * ----------------------------------------------------------------------------- * V3.1(2020-07-08): * 1.Change: Paint_SetScale(UBYTE scale) * Add scale 7 for 5.65f e-Parper * 2.Change: Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color) * Add the branch for scale 7 * 3.Change: Paint_Clear(UWORD Color) * Add the branch for scale 7 * * ----------------------------------------------------------------------------- * V3.0(2019-04-18): * 1.Change: * Paint_DrawPoint(..., DOT_STYLE DOT_STYLE) * => Paint_DrawPoint(..., DOT_STYLE Dot_Style) * Paint_DrawLine(..., LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel) * => Paint_DrawLine(..., DOT_PIXEL Line_width, LINE_STYLE Line_Style) * Paint_DrawRectangle(..., DRAW_FILL Filled, DOT_PIXEL Dot_Pixel) * => Paint_DrawRectangle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) * Paint_DrawCircle(..., DRAW_FILL Draw_Fill, DOT_PIXEL Dot_Pixel) * => Paint_DrawCircle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Filll) * * ----------------------------------------------------------------------------- * V2.0(2018-11-15): * 1.add: Paint_NewImage() * Create an image's properties * 2.add: Paint_SelectImage() * Select the picture to be drawn * 3.add: Paint_SetRotate() * Set the direction of the cache * 4.add: Paint_RotateImage() * Can flip the picture, Support 0-360 degrees, * but only 90.180.270 rotation is better * 4.add: Paint_SetMirroring() * Can Mirroring the picture, horizontal, vertical, origin * 5.add: Paint_DrawString_CN() * Can display Chinese(GB1312) * * ----------------------------------------------------------------------------- * V1.0(2018-07-17): * Create library * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documnetation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * ******************************************************************************/ #include "GUI_Paint.h" #include "DEV_Config.h" #include "Debug.h" #include #include #include //memset() #include PAINT Paint; /****************************************************************************** function: Create Image parameter: image : Pointer to the image cache width : The width of the picture Height : The height of the picture Color : Whether the picture is inverted ******************************************************************************/ void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color) { Paint.Image = NULL; Paint.Image = image; Paint.WidthMemory = Width; Paint.HeightMemory = Height; Paint.Color = Color; Paint.Scale = 2; Paint.WidthByte = (Width % 8 == 0)? (Width / 8 ): (Width / 8 + 1); Paint.HeightByte = Height; // printf("WidthByte = %d, HeightByte = %d\r\n", Paint.WidthByte, Paint.HeightByte); // printf(" EPD_WIDTH / 8 = %d\r\n", 122 / 8); Paint.Rotate = Rotate; Paint.Mirror = MIRROR_NONE; if(Rotate == ROTATE_0 || Rotate == ROTATE_180) { Paint.Width = Width; Paint.Height = Height; } else { Paint.Width = Height; Paint.Height = Width; } } /****************************************************************************** function: Select Image parameter: image : Pointer to the image cache ******************************************************************************/ void Paint_SelectImage(UBYTE *image) { Paint.Image = image; } /****************************************************************************** function: Select Image Rotate parameter: Rotate : 0,90,180,270 ******************************************************************************/ void Paint_SetRotate(UWORD Rotate) { if(Rotate == ROTATE_0 || Rotate == ROTATE_90 || Rotate == ROTATE_180 || Rotate == ROTATE_270) { Debug("Set image Rotate %d\r\n", Rotate); Paint.Rotate = Rotate; } else { Debug("rotate = 0, 90, 180, 270\r\n"); } } void Paint_SetScale(UBYTE scale) { if(scale == 2){ Paint.Scale = scale; Paint.WidthByte = (Paint.WidthMemory % 8 == 0)? (Paint.WidthMemory / 8 ): (Paint.WidthMemory / 8 + 1); }else if(scale == 4){ Paint.Scale = scale; Paint.WidthByte = (Paint.WidthMemory % 4 == 0)? (Paint.WidthMemory / 4 ): (Paint.WidthMemory / 4 + 1); }else if(scale == 7){//Only applicable with 5in65 e-Paper Paint.Scale = scale; Paint.WidthByte = (Paint.WidthMemory % 2 == 0)? (Paint.WidthMemory / 2 ): (Paint.WidthMemory / 2 + 1);; }else{ Debug("Set Scale Input parameter error\r\n"); Debug("Scale Only support: 2 4 7\r\n"); } } /****************************************************************************** function: Select Image mirror parameter: mirror :Not mirror,Horizontal mirror,Vertical mirror,Origin mirror ******************************************************************************/ void Paint_SetMirroring(UBYTE mirror) { if(mirror == MIRROR_NONE || mirror == MIRROR_HORIZONTAL || mirror == MIRROR_VERTICAL || mirror == MIRROR_ORIGIN) { Debug("mirror image x:%s, y:%s\r\n",(mirror & 0x01)? "mirror":"none", ((mirror >> 1) & 0x01)? "mirror":"none"); Paint.Mirror = mirror; } else { Debug("mirror should be MIRROR_NONE, MIRROR_HORIZONTAL, \ MIRROR_VERTICAL or MIRROR_ORIGIN\r\n"); } } /****************************************************************************** function: Draw Pixels parameter: Xpoint : At point X Ypoint : At point Y Color : Painted colors ******************************************************************************/ void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color) { if(Xpoint > Paint.Width || Ypoint > Paint.Height){ Debug("Exceeding display boundaries\r\n"); return; } UWORD X, Y; switch(Paint.Rotate) { case 0: X = Xpoint; Y = Ypoint; break; case 90: X = Paint.WidthMemory - Ypoint - 1; Y = Xpoint; break; case 180: X = Paint.WidthMemory - Xpoint - 1; Y = Paint.HeightMemory - Ypoint - 1; break; case 270: X = Ypoint; Y = Paint.HeightMemory - Xpoint - 1; break; default: return; } switch(Paint.Mirror) { case MIRROR_NONE: break; case MIRROR_HORIZONTAL: X = Paint.WidthMemory - X - 1; break; case MIRROR_VERTICAL: Y = Paint.HeightMemory - Y - 1; break; case MIRROR_ORIGIN: X = Paint.WidthMemory - X - 1; Y = Paint.HeightMemory - Y - 1; break; default: return; } if(X > Paint.WidthMemory || Y > Paint.HeightMemory){ Debug("Exceeding display boundaries\r\n"); return; } if(Paint.Scale == 2){ UDOUBLE Addr = X / 8 + Y * Paint.WidthByte; UBYTE Rdata = Paint.Image[Addr]; if(Color == BLACK) Paint.Image[Addr] = Rdata & ~(0x80 >> (X % 8)); else Paint.Image[Addr] = Rdata | (0x80 >> (X % 8)); }else if(Paint.Scale == 4){ UDOUBLE Addr = X / 4 + Y * Paint.WidthByte; Color = Color % 4;//Guaranteed color scale is 4 --- 0~3 UBYTE Rdata = Paint.Image[Addr]; Rdata = Rdata & (~(0xC0 >> ((X % 4)*2))); Paint.Image[Addr] = Rdata | ((Color << 6) >> ((X % 4)*2)); }else if(Paint.Scale == 7){ UDOUBLE Addr = X / 2 + Y * Paint.WidthByte; UBYTE Rdata = Paint.Image[Addr]; Rdata = Rdata & (~(0xF0 >> ((X % 2)*4)));//Clear first, then set value Paint.Image[Addr] = Rdata | ((Color << 4) >> ((X % 2)*4)); //printf("Add = %d ,data = %d\r\n",Addr,Rdata); } } /****************************************************************************** function: Clear the color of the picture parameter: Color : Painted colors ******************************************************************************/ void Paint_Clear(UWORD Color) { if(Paint.Scale == 2) { for (UWORD Y = 0; Y < Paint.HeightByte; Y++) { for (UWORD X = 0; X < Paint.WidthByte; X++ ) {//8 pixel = 1 byte UDOUBLE Addr = X + Y*Paint.WidthByte; Paint.Image[Addr] = Color; } } }else if(Paint.Scale == 4) { for (UWORD Y = 0; Y < Paint.HeightByte; Y++) { for (UWORD X = 0; X < Paint.WidthByte; X++ ) { UDOUBLE Addr = X + Y*Paint.WidthByte; Paint.Image[Addr] = (Color<<6)|(Color<<4)|(Color<<2)|Color; } } }else if(Paint.Scale == 7) { for (UWORD Y = 0; Y < Paint.HeightByte; Y++) { for (UWORD X = 0; X < Paint.WidthByte; X++ ) { UDOUBLE Addr = X + Y*Paint.WidthByte; Paint.Image[Addr] = (Color<<4)|Color; } } } } /****************************************************************************** function: Clear the color of a window parameter: Xstart : x starting point Ystart : Y starting point Xend : x end point Yend : y end point Color : Painted colors ******************************************************************************/ void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color) { UWORD X, Y; for (Y = Ystart; Y < Yend; Y++) { for (X = Xstart; X < Xend; X++) {//8 pixel = 1 byte Paint_SetPixel(X, Y, Color); } } } /****************************************************************************** function: Draw Point(Xpoint, Ypoint) Fill the color parameter: Xpoint : The Xpoint coordinate of the point Ypoint : The Ypoint coordinate of the point Color : Painted color Dot_Pixel : point size Dot_Style : point Style ******************************************************************************/ void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_Style) { if (Xpoint > Paint.Width || Ypoint > Paint.Height) { Debug("Paint_DrawPoint Input exceeds the normal display range\r\n"); printf("Xpoint = %d , Paint.Width = %d \r\n ",Xpoint,Paint.Width); printf("Ypoint = %d , Paint.Height = %d \r\n ",Ypoint,Paint.Height); return; } int16_t XDir_Num , YDir_Num; if (Dot_Style == DOT_FILL_AROUND) { for (XDir_Num = 0; XDir_Num < 2 * Dot_Pixel - 1; XDir_Num++) { for (YDir_Num = 0; YDir_Num < 2 * Dot_Pixel - 1; YDir_Num++) { if(Xpoint + XDir_Num - Dot_Pixel < 0 || Ypoint + YDir_Num - Dot_Pixel < 0) break; // printf("x = %d, y = %d\r\n", Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel); Paint_SetPixel(Xpoint + XDir_Num - Dot_Pixel, Ypoint + YDir_Num - Dot_Pixel, Color); } } } else { for (XDir_Num = 0; XDir_Num < Dot_Pixel; XDir_Num++) { for (YDir_Num = 0; YDir_Num < Dot_Pixel; YDir_Num++) { Paint_SetPixel(Xpoint + XDir_Num - 1, Ypoint + YDir_Num - 1, Color); } } } } /****************************************************************************** function: Draw a line of arbitrary slope parameter: Xstart :Starting Xpoint point coordinates Ystart :Starting Xpoint point coordinates Xend :End point Xpoint coordinate Yend :End point Ypoint coordinate Color :The color of the line segment Line_width : Line width Line_Style: Solid and dotted lines ******************************************************************************/ void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style) { if (Xstart > Paint.Width || Ystart > Paint.Height || Xend > Paint.Width || Yend > Paint.Height) { Debug("Paint_DrawLine Input exceeds the normal display range\r\n"); return; } UWORD Xpoint = Xstart; UWORD Ypoint = Ystart; int dx = (int)Xend - (int)Xstart >= 0 ? Xend - Xstart : Xstart - Xend; int dy = (int)Yend - (int)Ystart <= 0 ? Yend - Ystart : Ystart - Yend; // Increment direction, 1 is positive, -1 is counter; int XAddway = Xstart < Xend ? 1 : -1; int YAddway = Ystart < Yend ? 1 : -1; //Cumulative error int Esp = dx + dy; char Dotted_Len = 0; for (;;) { Dotted_Len++; //Painted dotted line, 2 point is really virtual if (Line_Style == LINE_STYLE_DOTTED && Dotted_Len % 3 == 0) { //Debug("LINE_DOTTED\r\n"); Paint_DrawPoint(Xpoint, Ypoint, IMAGE_BACKGROUND, Line_width, DOT_STYLE_DFT); Dotted_Len = 0; } else { Paint_DrawPoint(Xpoint, Ypoint, Color, Line_width, DOT_STYLE_DFT); } if (2 * Esp >= dy) { if (Xpoint == Xend) break; Esp += dy; Xpoint += XAddway; } if (2 * Esp <= dx) { if (Ypoint == Yend) break; Esp += dx; Ypoint += YAddway; } } } /****************************************************************************** function: Draw a rectangle parameter: Xstart :Rectangular Starting Xpoint point coordinates Ystart :Rectangular Starting Xpoint point coordinates Xend :Rectangular End point Xpoint coordinate Yend :Rectangular End point Ypoint coordinate Color :The color of the Rectangular segment Line_width: Line width Draw_Fill : Whether to fill the inside of the rectangle ******************************************************************************/ void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) { if (Xstart > Paint.Width || Ystart > Paint.Height || Xend > Paint.Width || Yend > Paint.Height) { Debug("Input exceeds the normal display range\r\n"); return; } if (Draw_Fill) { UWORD Ypoint; for(Ypoint = Ystart; Ypoint < Yend; Ypoint++) { Paint_DrawLine(Xstart, Ypoint, Xend, Ypoint, Color , Line_width, LINE_STYLE_SOLID); } } else { Paint_DrawLine(Xstart, Ystart, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xstart, Ystart, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xend, Yend, Xend, Ystart, Color, Line_width, LINE_STYLE_SOLID); Paint_DrawLine(Xend, Yend, Xstart, Yend, Color, Line_width, LINE_STYLE_SOLID); } } /****************************************************************************** function: Use the 8-point method to draw a circle of the specified size at the specified position-> parameter: X_Center :Center X coordinate Y_Center :Center Y coordinate Radius :circle Radius Color :The color of the :circle segment Line_width: Line width Draw_Fill : Whether to fill the inside of the Circle ******************************************************************************/ void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) { if (X_Center > Paint.Width || Y_Center >= Paint.Height) { Debug("Paint_DrawCircle Input exceeds the normal display range\r\n"); return; } //Draw a circle from(0, R) as a starting point int16_t XCurrent, YCurrent; XCurrent = 0; YCurrent = Radius; //Cumulative error,judge the next point of the logo int16_t Esp = 3 - (Radius << 1 ); int16_t sCountY; if (Draw_Fill == DRAW_FILL_FULL) { while (XCurrent <= YCurrent ) { //Realistic circles for (sCountY = XCurrent; sCountY <= YCurrent; sCountY ++ ) { Paint_DrawPoint(X_Center + XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//1 Paint_DrawPoint(X_Center - XCurrent, Y_Center + sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//2 Paint_DrawPoint(X_Center - sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//3 Paint_DrawPoint(X_Center - sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//4 Paint_DrawPoint(X_Center - XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//5 Paint_DrawPoint(X_Center + XCurrent, Y_Center - sCountY, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//6 Paint_DrawPoint(X_Center + sCountY, Y_Center - XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT);//7 Paint_DrawPoint(X_Center + sCountY, Y_Center + XCurrent, Color, DOT_PIXEL_DFT, DOT_STYLE_DFT); } if (Esp < 0 ) Esp += 4 * XCurrent + 6; else { Esp += 10 + 4 * (XCurrent - YCurrent ); YCurrent --; } XCurrent ++; } } else { //Draw a hollow circle while (XCurrent <= YCurrent ) { Paint_DrawPoint(X_Center + XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//1 Paint_DrawPoint(X_Center - XCurrent, Y_Center + YCurrent, Color, Line_width, DOT_STYLE_DFT);//2 Paint_DrawPoint(X_Center - YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//3 Paint_DrawPoint(X_Center - YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//4 Paint_DrawPoint(X_Center - XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//5 Paint_DrawPoint(X_Center + XCurrent, Y_Center - YCurrent, Color, Line_width, DOT_STYLE_DFT);//6 Paint_DrawPoint(X_Center + YCurrent, Y_Center - XCurrent, Color, Line_width, DOT_STYLE_DFT);//7 Paint_DrawPoint(X_Center + YCurrent, Y_Center + XCurrent, Color, Line_width, DOT_STYLE_DFT);//0 if (Esp < 0 ) Esp += 4 * XCurrent + 6; else { Esp += 10 + 4 * (XCurrent - YCurrent ); YCurrent --; } XCurrent ++; } } } /****************************************************************************** function: Show English characters parameter: Xpoint :X coordinate Ypoint :Y coordinate Acsii_Char :To display the English characters Font :A structure pointer that displays a character size Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ void Paint_DrawChar(UWORD Xpoint, UWORD Ypoint, const char Acsii_Char, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) { UWORD Page, Column; if (Xpoint > Paint.Width || Ypoint > Paint.Height) { Debug("Paint_DrawChar Input exceeds the normal display range\r\n"); return; } uint32_t Char_Offset = (Acsii_Char - ' ') * Font->Height * (Font->Width / 8 + (Font->Width % 8 ? 1 : 0)); const unsigned char *ptr = &Font->table[Char_Offset]; for (Page = 0; Page < Font->Height; Page ++ ) { for (Column = 0; Column < Font->Width; Column ++ ) { //To determine whether the font background color and screen background color is consistent if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan if (*ptr & (0x80 >> (Column % 8))) Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground); // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } else { if (*ptr & (0x80 >> (Column % 8))) { Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Foreground); // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } else { Paint_SetPixel(Xpoint + Column, Ypoint + Page, Color_Background); // Paint_DrawPoint(Xpoint + Column, Ypoint + Page, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT); } } //One pixel is 8 bits if (Column % 8 == 7) ptr++; }// Write a line if (Font->Width % 8 != 0) ptr++; }// Write all } /****************************************************************************** function: Display the string parameter: Xstart :X coordinate Ystart :Y coordinate pString :The first address of the English string to be displayed Font :A structure pointer that displays a character size Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) { UWORD Xpoint = Xstart; UWORD Ypoint = Ystart; if (Xstart > Paint.Width || Ystart > Paint.Height) { Debug("Paint_DrawString_EN Input exceeds the normal display range\r\n"); return; } while (* pString != '\0') { //if X direction filled , reposition to(Xstart,Ypoint),Ypoint is Y direction plus the Height of the character if ((Xpoint + Font->Width ) > Paint.Width ) { Xpoint = Xstart; Ypoint += Font->Height; } // If the Y direction is full, reposition to(Xstart, Ystart) if ((Ypoint + Font->Height ) > Paint.Height ) { Xpoint = Xstart; Ypoint = Ystart; } Paint_DrawChar(Xpoint, Ypoint, * pString, Font, Color_Background, Color_Foreground); //The next character of the address pString ++; //The next word of the abscissa increases the font of the broadband Xpoint += Font->Width; } } /****************************************************************************** function: Display the string parameter: Xstart :X coordinate Ystart :Y coordinate pString :The first address of the Chinese string and English string to be displayed Font :A structure pointer that displays a character size Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Foreground, UWORD Color_Background) { const char* p_text = pString; int x = Xstart, y = Ystart; int i, j,Num; /* Send the string character by character on EPD */ while (*p_text != 0) { if(*p_text <= 0x7F) { //ASCII < 126 for(Num = 0; Num < font->size; Num++) { if(*p_text== font->table[Num].index[0]) { const char* ptr = &font->table[Num].matrix[0]; for (j = 0; j < font->Height; j++) { for (i = 0; i < font->Width; i++) { if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan if (*ptr & (0x80 >> (i % 8))) { Paint_SetPixel(x + i, y + j, Color_Foreground); // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } } else { if (*ptr & (0x80 >> (i % 8))) { Paint_SetPixel(x + i, y + j, Color_Foreground); // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } else { Paint_SetPixel(x + i, y + j, Color_Background); // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT); } } if (i % 8 == 7) { ptr++; } } if (font->Width % 8 != 0) { ptr++; } } break; } } /* Point on the next character */ p_text += 1; /* Decrement the column position by 16 */ x += font->ASCII_Width; } else { //Chinese for(Num = 0; Num < font->size; Num++) { if((*p_text== font->table[Num].index[0]) && (*(p_text+1) == font->table[Num].index[1])) { const char* ptr = &font->table[Num].matrix[0]; for (j = 0; j < font->Height; j++) { for (i = 0; i < font->Width; i++) { if (FONT_BACKGROUND == Color_Background) { //this process is to speed up the scan if (*ptr & (0x80 >> (i % 8))) { Paint_SetPixel(x + i, y + j, Color_Foreground); // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } } else { if (*ptr & (0x80 >> (i % 8))) { Paint_SetPixel(x + i, y + j, Color_Foreground); // Paint_DrawPoint(x + i, y + j, Color_Foreground, DOT_PIXEL_DFT, DOT_STYLE_DFT); } else { Paint_SetPixel(x + i, y + j, Color_Background); // Paint_DrawPoint(x + i, y + j, Color_Background, DOT_PIXEL_DFT, DOT_STYLE_DFT); } } if (i % 8 == 7) { ptr++; } } if (font->Width % 8 != 0) { ptr++; } } break; } } /* Point on the next character */ p_text += 2; /* Decrement the column position by 16 */ x += font->Width; } } } /****************************************************************************** function: Display nummber parameter: Xstart :X coordinate Ystart : Y coordinate Nummber : The number displayed Font :A structure pointer that displays a character size Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ #define ARRAY_LEN 255 void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) { int16_t Num_Bit = 0, Str_Bit = 0; uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0}; uint8_t *pStr = Str_Array; if (Xpoint > Paint.Width || Ypoint > Paint.Height) { Debug("Paint_DisNum Input exceeds the normal display range\r\n"); return; } //Converts a number to a string do { Num_Array[Num_Bit] = Nummber % 10 + '0'; Num_Bit++; Nummber /= 10; } while(Nummber); //The string is inverted while (Num_Bit > 0) { Str_Array[Str_Bit] = Num_Array[Num_Bit - 1]; Str_Bit ++; Num_Bit --; } //show Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground); } /****************************************************************************** function: Display nummber (Able to display decimals) parameter: Xstart :X coordinate Ystart : Y coordinate Nummber : The number displayed Font :A structure pointer that displays a character size Digit : Fractional width Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ void Paint_DrawNumDecimals(UWORD Xpoint, UWORD Ypoint, double Nummber, sFONT* Font, UWORD Digit, UWORD Color_Foreground, UWORD Color_Background) { int16_t Num_Bit = 0, Str_Bit = 0; uint8_t Str_Array[ARRAY_LEN] = {0}, Num_Array[ARRAY_LEN] = {0}; uint8_t *pStr = Str_Array; int temp = Nummber; float decimals; uint8_t i; if (Xpoint > Paint.Width || Ypoint > Paint.Height) { Debug("Paint_DisNum Input exceeds the normal display range\r\n"); return; } if(Digit > 0) { decimals = Nummber - temp; for(i=Digit; i > 0; i--) { decimals*=10; } temp = decimals; //Converts a number to a string for(i=Digit; i>0; i--) { Num_Array[Num_Bit] = temp % 10 + '0'; Num_Bit++; temp /= 10; } Num_Array[Num_Bit] = '.'; Num_Bit++; } temp = Nummber; //Converts a number to a string do { Num_Array[Num_Bit] = temp % 10 + '0'; Num_Bit++; temp /= 10; } while(temp); //The string is inverted while (Num_Bit > 0) { Str_Array[Str_Bit] = Num_Array[Num_Bit - 1]; Str_Bit ++; Num_Bit --; } //show Paint_DrawString_EN(Xpoint, Ypoint, (const char*)pStr, Font, Color_Background, Color_Foreground); } /****************************************************************************** function: Display time parameter: Xstart :X coordinate Ystart : Y coordinate pTime : Time-related structures Font :A structure pointer that displays a character size Color_Foreground : Select the foreground color Color_Background : Select the background color ******************************************************************************/ void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) { uint8_t value[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'}; UWORD Dx = Font->Width; //Write data into the cache Paint_DrawChar(Xstart , Ystart, value[pTime->Hour / 10], Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx , Ystart, value[pTime->Hour % 10], Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx + Dx / 4 + Dx / 2 , Ystart, ':' , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 2 + Dx / 2 , Ystart, value[pTime->Min / 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 3 + Dx / 2 , Ystart, value[pTime->Min % 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 4 + Dx / 2 - Dx / 4, Ystart, ':' , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 5 , Ystart, value[pTime->Sec / 10] , Font, Color_Background, Color_Foreground); Paint_DrawChar(Xstart + Dx * 6 , Ystart, value[pTime->Sec % 10] , Font, Color_Background, Color_Foreground); } /****************************************************************************** function: Display monochrome bitmap parameter: image_buffer :A picture data converted to a bitmap info: Use a computer to convert the image into a corresponding array, and then embed the array directly into Imagedata.cpp as a .c file. ******************************************************************************/ void Paint_DrawBitMap(const unsigned char* image_buffer) { UWORD x, y; UDOUBLE Addr = 0; for (y = 0; y < Paint.HeightByte; y++) { for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte Addr = x + y * Paint.WidthByte; Paint.Image[Addr] = (unsigned char)image_buffer[Addr]; } } } /****************************************************************************** function: paste monochrome bitmap to a frame buff parameter: image_buffer :A picture data converted to a bitmap xStart: The starting x coordinate yStart: The starting y coordinate imageWidth: Original image width imageHeight: Original image height flipColor: Whether the color is reversed info: Use this function to paste image data into a buffer ******************************************************************************/ void Paint_DrawBitMap_Paste(const unsigned char* image_buffer, UWORD xStart, UWORD yStart, UWORD imageWidth, UWORD imageHeight, UBYTE flipColor) { UBYTE color, srcImage; UWORD x, y; UWORD width = (imageWidth%8==0 ? imageWidth/8 : imageWidth/8+1); for (y = 0; y < imageHeight; y++) { for (x = 0; x < imageWidth; x++) { srcImage = image_buffer[y*width + x/8]; if(flipColor) color = (((srcImage<<(x%8) & 0x80) == 0) ? 1 : 0); else color = (((srcImage<<(x%8) & 0x80) == 0) ? 0 : 1); Paint_SetPixel(x+xStart, y+yStart, color); } } } ///****************************************************************************** //function: SDisplay half of monochrome bitmap //parameter: // Region : 1 Upper half // 2 Lower half //info: //******************************************************************************/ //void Paint_DrawBitMap_Half(const unsigned char* image_buffer, UBYTE Region) //{ // UWORD x, y; // UDOUBLE Addr = 0; // // if(Region == 1){ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte; // Paint.Image[Addr] = (unsigned char)image_buffer[Addr]; // } // } // }else{ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte ; // Paint.Image[Addr] = \ // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte]; // } // } // } //} ///****************************************************************************** //function: SDisplay half of monochrome bitmap //parameter: // Region : 1 Upper half // 2 Lower half //info: //******************************************************************************/ //void Paint_DrawBitMap_OneQuarter(const unsigned char* image_buffer, UBYTE Region) //{ // UWORD x, y; // UDOUBLE Addr = 0; // // if(Region == 1){ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte; // Paint.Image[Addr] = (unsigned char)image_buffer[Addr]; // } // } // }else if(Region == 2){ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte ; // Paint.Image[Addr] = \ // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte]; // } // } // }else if(Region == 3){ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte ; // Paint.Image[Addr] = \ // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*2]; // } // } // }else if(Region == 4){ // for (y = 0; y < Paint.HeightByte; y++) { // for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte // Addr = x + y * Paint.WidthByte ; // Paint.Image[Addr] = \ // (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*3]; // } // } // } //} void Paint_DrawBitMap_Block(const unsigned char* image_buffer, UBYTE Region) { UWORD x, y; UDOUBLE Addr = 0; for (y = 0; y < Paint.HeightByte; y++) { for (x = 0; x < Paint.WidthByte; x++) {//8 pixel = 1 byte Addr = x + y * Paint.WidthByte ; Paint.Image[Addr] = \ (unsigned char)image_buffer[Addr+ (Paint.HeightByte)*Paint.WidthByte*(Region - 1)]; } } }